top of page
starship troopers.png

Starship Troopers: Extermination

ASSOCIATE PRODUCER ON A 12 PLAYER CO-OPERATIVE HORDE SHOOTER

Starship Troopers: Extermination is a 12-player Horde shooter which aims to bring the Overbearing horde of Arachnids from Paul Verhoeven Film into a cooperative Horde shooter where Troopers have to gather resources, build up their defences, and wipe out the Arachnid Threat to save the Federation and do their part. 

Position
Associate Producer
Engine
Unreal Engine 4.27 -> 5.2
Genre
Large-Scale PVP Horde Shooter
Date
Jan 20 - Present

RESPONSIBILITIES

  • Supported development of the project, guiding it from the vertical slice demo Internal Pitch through to release and post-launch support.

  • Led the localization initiative for Starship Troopers and the studio as a whole, successfully navigating console certification for 9 languages across multiple regions.

  • Managed cross-functional feature teams by conducting Sprint Retrospectives and in-depth feature breakdown meetings to identify and resolve project bottlenecks.

  • Directed Agile software development processes using Scrum methodologies, driving increased team productivity and streamlined workflows.

  • Administered JIRA systems as a Site Admin, optimizing project management efficiency by implementing best practices and sharing knowledge across the studio.

  • Collaborated with external partners for trailer production and localization efforts, ensuring high-quality deliverables aligned with project goals.

  • Leveraged expertise as Lead QA/Senior QA Analyst to design comprehensive Jira dashboards, providing real-time project health insights through key metrics.

  • Developed onboarding documentation for localization processes and Jira system usage, enabling smoother team integration and operational consistency.

  • Adapted project management approaches by utilizing both Waterfall and Agile methodologies at different stages of the game’s development lifecycle to maximize efficiency and flexibility.

bottom of page